// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_MAINFRM_H__0488555B_10CD_4F1E_8CFF_1B0E35E4333E__INCLUDED_)
#define AFX_MAINFRM_H__0488555B_10CD_4F1E_8CFF_1B0E35E4333E__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class ToolApp;
class CFXToolView;
class EffectView;
class ToolView2;            
class TView;
class CPageLyu;
class CharacterView;

class CMainFrame : public CFrameWnd
{
	
protected: // create from serialization only
	CMainFrame();
	DECLARE_DYNCREATE(CMainFrame)

// Attributes
public:
	CPageLyu *PageLyu;
	ToolApp		*m_D3DApp;
	CFXToolView			*m_MainView;
	EffectView				*m_EffectView;
	ToolView2				*m_ToolView2;
	TView				*m_Tview;
	CharacterView		*m_CharacterView;
	CSplitterWnd		m_wndSplitter;
	CSplitterWnd		m_wndSplitter2;
	CSplitterWnd		m_wndSplitter3;
// Operations 
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CMainFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	virtual void ActivateFrame(int nCmdShow = -1);
	protected:
	virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CMainFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:  // control bar embedded members
	CStatusBar  m_wndStatusBar;
	CToolBar    m_wndToolBar;

// Generated message map functions
protected:
	//{{AFX_MSG(CMainFrame)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	afx_msg void OnCreateEffect();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MAINFRM_H__0488555B_10CD_4F1E_8CFF_1B0E35E4333E__INCLUDED_)
